AI Insights · Timothy · October 2021
Top 5 3D Anime Games on Android in the US: Q3 2021
Explore the performance of the top 5 3D anime games on Android in the US during Q3 2021, including trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 3D anime games on Android in the United States demonstrated varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at their trends based on Sensor Tower data.
Genshin Impact: Natlan Launch enjoyed significant success. Weekly revenue peaked at approximately $4.3M in the week of August 30, with other notable highs including $3.4M in mid-July and $2.6M in early September. Downloads saw a peak of around 59K in late July, and active users reached their highest at about 491K at the end of September.
Summoners War showed a steady pattern in weekly revenue, starting at around $919K in late June and experiencing fluctuations, with a low of approximately $424K in early September. Downloads remained relatively low, peaking at about 4.7K in the last week of September. Active users hovered around 262K in late June, with minor fluctuations throughout the quarter.
DRAGON BALL LEGENDS had a varied revenue trend, starting at around $752K in late June and dropping to about $137K by the end of September. Downloads peaked at around 19K in mid-July, while active users saw a gradual decline from approximately 230K in late June to about 164K by the end of the quarter.
The Seven Deadly Sins experienced fluctuations in revenue, beginning at approximately $804K in late June, with a notable peak of around $483K in late August, ending at about $298K by the end of September. Downloads were highest at about 10.7K in late June, and active users fluctuated around the 94K mark, with minor variations throughout the quarter.
MHA: The Strongest Hero showed a steady decline in revenue, from about $398K in late June to approximately $117K by the end of September. Downloads peaked at around 49K in early July, and active users followed a similar declining trend, starting at approximately 63K in late June and ending at about 35K in late September.
These insights highlight the dynamic nature of the 3D anime game market on Android in the US. For more detailed insights and data, visit Sensor Tower.